Job Description

We are very excited to be working closely with a Stockholm based organisation that is producing high quality multi-platform browser based videogames.

Currently made up a compact, highly efficient team, the working culture is very inviting and everyone is focused on building great products for the end user.

This role will see you working in a highly collaborative environment, shipping new games on a weekly basis. Further to this, the company has an internal policy that provides a sense of ownership to developers over the games they produce.

Role & Responsibilities

  • Develop and maintain multi-platform libraries and tools for game studios.
  • Troubleshoot and help out game studios integrate our libraries and use our tools.
  • Evaluate and communicate the pros, cons and costs of each potential solution or implementation.

Skills & Qualifications

  • C++ experience, preferably in a professional setting.
  • Experience of developing multiplatform code.
  • Any knowledge or experience with CMake and Git, and comfortable around the terminal.
  • Any experience working with Emscripten and/or WebAssembly would be great.
  • Some basic knowledge of C# and/or Unity would also come in handy.


  • Highly competitive salary
  • Pensions, insurance, 25 days vacation
  • Stock options available

Ansök till System engineer - Videogame engineering

Använd facebook för att snabbare fylla i din ansökan.
Observera att arbetsgivaren inte får tillgång till ditt facebook-konto.